A New Community Manager Approaches!
Hey, everyone! My name is Adam and I’m the Community Manager for King Crow Studios! My job is to keep everyone up to date on what’s going on here at the studio and think of fun ways to bring the community together.
While I have over seven years of experience in the video game industry, this is actually my first time on the developer side — as my background has been primarily in media. In college, I wrote for LSU’s newspaper The Daily Reveille. I’ve also been a Contributing Writer for Attack of the Fanboy and Managing Editor for High Scores BR. I also host and produce a video game podcast called Gameware Express!
But enough about me.
I honestly didn’t know what to expect when I signed on with King Crow Studios. I’ve always had a passion for video games, and it’s been a dream of mine to help create them. Unfortunately, I was not blessed in the coding or art department, so I had to find another way to embrace what I love. However, one thing I did not expect, one thing that makes King Crow Studios unique compared to other indie game studios, is we’re part of an incubator.
Other than chickens and HBO’s “Silicon Valley,” I wasn’t too familiar with how an incubator works, but it’s actually a very resourceful tool to help new, up-and-coming companies like ourselves. Being apart of the Level Up Lab has helped provided us the resources and knowledge most other startups can only read about on Google.
While I’m sure it would be nice to have an office of my own, sharing a workspace with other local developers here in Baton Rouge — BitFinity Games (who just released Tadpole Treble) and Jetstreame (currently developing Cyberpunk Casanova) — really allows us to bounce ideas off of each other and more quickly learn what works and what doesn’t work. We also have industry veterans like Pixel Dash Studios (Road Redemption) right across the hall from us. They’ve been an extremely useful resource for us because they bring a plethora of industry experience and wisdom and are always there to answer questions we have.
We also have full access to a sound booth, motion capture space, 3D printer and, my personal favorite, five awesome arcade cabinets! Most startups are usually crammed in a garage or someone’s living room, but we have plenty of space and tools right at our fingertips to let us make top-notch games.
Everyone knows starting a new job can be scary and stressful — and even more so for starting your own business. One of the biggest challenges for startups, aside from funding, is having to learn as you go and trying to research drastic mistakes others have made to avoid making them yourself. However, getting to grow in an incubator like the Level Up Lab will allow us to avoid those common missteps and help make our premiere game Quest of Souls that much better. Plus, it’s great to be surrounded by other developers who share the same passion for games as we do.
I can’t wait to share the exciting things our team is working on. Be sure to follow us on Facebook, Twitter and Instagram for more information and stay tuned here for updates on our progress with Quest of Souls!